This guide explains each feature of Iconizer in detail, along with simple instructions on how to use them. Whether you're a beginner or a seasoned pro, you'll find everything you need to generate professional-looking icons for your Unity projects.
What It Does: This feature automatically detects and processes every skinned mesh in your character prefab—armor pieces, weapons, attachments—and renders each into a separate icon with a single click.
Iconizer
window from Window > Icon Generator
in Unity.Why It's Useful: Saves you the hassle of manually toggling or isolating each part of your character. Perfect if you have large or complex models.
What It Does: Batch Processing lets you generate icons for multiple prefabs at once by scanning an entire folder. Iconizer then processes each prefab inside that folder automatically.
Iconizer
window.Why It's Useful: Ideal for quickly creating icons for entire asset packs or multiple character prefabs in one go.
What It Does: Allows you to assign several background textures so that Iconizer can automatically produce multiple versions of the same icon, each with a different background (e.g., for different rarities or item tiers).
Iconizer
window, find the Background Textures section.Texture2D
assets into the list.Why It's Useful: Quickly produces different themed icons for your items (e.g., common, rare, legendary), saving you time from having to regenerate each icon manually.
What It Does: Provides fine control over the camera angle, projection mode (orthographic/perspective), rotation offset, and lighting (intensity, direction, and tethering) so your icons have the exact look you want.
Iconizer
window.Why It's Useful: Ensures your icons have a consistent, professional appearance. Perfect for matching your game's lighting style or theme.
What It Does: Allows you to automatically skip certain meshes based on keywords or object references, ensuring they don't appear in your final icons (e.g., hands, feet, or hidden geometry).
Iconizer
window and look for Exclusion Settings or Exclusion Keywords.Why It's Useful: Keeps your icons focused on what matters, removing extra components you don't want displayed.
What It Does: Lets you select multiple meshes or parts of a prefab to render them together as a single composite icon. Great for layered armor sets or combined accessories.
Iconizer
window.Why It's Useful: Perfect for showing multiple items as one cohesive piece (e.g., layered outfits or a combo of gear and accessories).
What It Does: Provides real-time previews of your icons as you adjust settings, with convenient drag-and-drop functionality for configuring prefabs, textures, and other assets.
Iconizer
settings.Why It's Useful: Eliminates the guesswork from icon creation. You can perfect your icon's appearance before generating the final version.
What It Does: Offers a simplified interface with presets and automatic configuration to help new users get started quickly without deep Unity knowledge.
Iconizer
window.Why It's Useful: Helps beginners create professional-quality icons without needing to understand every technical setting.
What It Does: Utilizes advanced optimizations to render icons extremely quickly, even when processing batches of hundreds of prefabs or complex models.
Why It's Useful: Saves valuable development time when working with large asset libraries or complex character systems.
What It Does: Works seamlessly with both individual prefabs and entire folders of assets, handling nested prefabs, variants, and complex hierarchies without issues.
Why It's Useful: Provides flexibility to work with your assets however they're organized, without requiring special folder structures or naming conventions.
What It Does: Offers multiple output formats (PNG, JPG, TGA), custom resolution settings, and organized folder structures for your generated icons.
Why It's Useful: Ensures your icons are saved exactly where you need them, in the format that works best for your project, with intuitive naming that makes them easy to find later.